Blog posts

  • Improve your thinking with a Cognitive Behavioral Journal
  • Derek Sivers on creativity
  • The top down planning problem
  • Starting something new
  • 2019 in review
  • How to work with remote employees
  • What's so Ethical about Design anyway?
  • Finding patterns in randomness.
  • Who you travel with
  • How does Focus work?
  • Blood clot watch
  • What are you optimizing for?
  • Blood clot
  • 2018 in review
  • Five day media fast
  • Participation medals for moral panic
  • The truth about our shortening attention spans
  • Jony Ive's wisdom about design problems
  • Time to challenge the internets visual conformity
  • Define and execute - managing my energy like a resource
  • You have to be willing to take whatever you’ve done and whoever you were and throw them away.
  • The real reason diversity makes better companies
  • Etching patterns into your mind
  • A handfull of great ideas for a better life
  • Jonathan Fields on a Good Life
  • Optimisation your life away
  • Example of modern grid web design
  • The only way to live your life — according to Gallop
  • It's time for a radical rethink of web design paradigms
  • Reaching any goal
  • How to plan well
  • Strategies for a successful life
  • Don't let pride guide your focus
  • New favorite expression; Fata Morgana
  • The Cult of Enthusiasm
  • I wonder if engagement killed social media?
  • The arrogance of a media empire
  • Being too serious will stifle your creativity
  • A collection of buttons and dials on instagram
  • Giving ideas a second chance
  • Stories are taking over, as a media format
  • Learning is not a recent trend
  • Twitter reinvents the web comment
  • Newsletters are the new Blog
  • Why social media is dying
  • Wake up and stop wasting time
  • How to achieving something
  • Why minimalism is a meta skill
  • Staying awake to life
  • Reading news is pointless and you shouldn't do it.
  • Notebooks and bullet journals
  • Magazines are coming back in a big way
  • Poetry tips from the late Christopher Hitchens
  • Personal style for the minimalist
  • Perfect archipelago home by nordic design studio
  • Bastiats petition for the candlemakers
  • 2018 Setup
  • Product mechanics
  • Getting rid of wish lists
  • Productivity porn
  • People who are mean
  • Secret advantages to being lean
  • Typographic design trends
  • Listening to the body
  • Motivation and leadership are passive qualities.
  • The anti-conspiracy theory
  • Lifestyle design: iteration two
  • Lifestyle design: iteration one
  • What TV executives believe about their audience
  • Lifestyle design: the plunge
  • Lifestyle design: procrastination and fear
  • Lifestyle design: beginning somewhere
  • Massimo Vignelli on focus groups
  • The continuing decline of Twitter
  • Ello - the good, the bad, and the ugly
  • Let's add some ethics to design
  • Building web apps with WordPress and BackBone.js
  • Medium's new embed feature
  • The surprising effect of boredom
  • What's keeping the Apple TV
  • How to plan UX, the right way
  • The next step for Apple
  • The problem with people without problems
  • Sneak Peek of Event Monitor
  • The definitive guide to value creation
  • Everything you want to know about Facebook Graph Search
  • Designing in-app purchases that work
  • How to design rules that work
  • How to design rules that work
  • How to design rules that work
  • What makes a product good
  • ux review of chrome for iOS
  • Why touch works
  • The mobile revolution at sime
  • Tracking, the flawed belief in statistics
  • Sharing locally has been solved, Chirp review
  • Why great customer service is the best marketing
  • Why telecom companies are so far behind the times
  • How the Apple iTV will work
  • A UX review of Clear, todo list manager of the future
  • The Psychologist’s View of UX Design
  • An example of interactive UI design, the future of web design
  • UX trend predictions of 2012 B:
  • Don't translate your catch phrase
  • UX trend predictions of 2012 A:
  • Defining A Principle of Quality that works
  • Quora - win or fail? A User Experience study
  • Facebook Messenger for iPhone and poor user experience
  • The Gamification of SIME
  • Path 2.0 UX review
  • Nokia N9 slogan - Just Swipe, dumbass!
  • Twitter is the Twitter-killer
  • Gamification at SIME 2011
  • Elisabet Grétarsdóttir explains Gamification at SIME 2011
  • SIME Stockholm day 1
  • The Verge video and Lenovo Ultrabook
  • Why we need to define our lives
  • What to use the iPad for
  • The awesome new Google Mobile site - Google Mobile goes Local
  • What is HTML5? A short explanation
  • How to change scrolling direction in Lion; and why you shouldn't
  • Google+ review: Why Google+ will fail
  • Writing a children's novel - part 2 still writing
  • Writing a Children's Novel - part 1 writing
  • A new iOS notification design
  • The future of the Internet: The Internet of Things
  • Roman philosopher explains Twitter
  • iPad 3 without buttons
  • The death of console games and the rise of mobile games
  • Why the music industry wont stream music
  • Engineers not smart enough to make decisions at Nokia
  • Why in-house development never works
  • New iOS notification system
  • Twitter is censuring Wikileaks
  • Real profit
  • AirPlay review: flawed feature
  • Adding the Fun
  • AirPlay review - the future is upon us
  • Media moving into the real world
  • Apple TV prepared for Apps out of the box
  • The New Twitter interface reeks of WebOS
  • Apple launches international video service
  • Apple eases up on iOS developers
  • The future of Apple TV - sans apps
  • iTunes 10 review
  • Samsung Galaxy Tab preview
  • Why do people use Twitter?
  • iPhone 4 bumper case review
  • Apple Airplay
  • In defence of Millers number in design
  • The future of UX is play
  • Why indeed
  • Second week with the iPad
  • How to Monetize haters
  • EpicWin app review
  • How do you make time to play games?
  • Is anyone using the Magic Trackpad?
  • Flipboard review
  • First impressions of the iPad
  • Theme revamping
  • Theme revamp in 5.. 4.. 3..
  • A template for life
  • UX Perception is key
  • Apple gives a shit
  • The slow death of Business
  • Why native apps wont go away
  • What design is
  • Whats does Apple's new iOS 4 mean?
  • The desktop metaphor is being replaced
  • The definition of Bad Design
  • Steve Jobs says Individualism is good
  • New iTunes Redesign
  • Official Twitter client for OS X
  • How can I use iPhone apps on my Mac?
  • Why patents don't work
  • Why I tweet
  • 1 Million iPads have been sold
  • The future is just around the bend, and it has email for you
  • Why Apple is loosing money on making crappy headsets
  • Terms for Interaction Design
  • Bill Gates being a great father
  • What is a user interface?
  • UI is important, learn to know what good or bad
  • Fear of success or fear of failure - why we don't try new things
  • Why I know playstation Move won't be a game changer
  • Complexity leads to nothing
  • Lifestreaming with the iPad vs Courier
  • Stop living for the weekends and start living
  • Business Card Design
  • Why I will buy the iPad
  • Why design matters to me
  • Mac developers as secretive as Apple
  • Tshirt design: Discrete
  • The iPad - short and simple
  • Why can't my Mac run iPhone apps?
  • Games industry killing itself over used games
  • Why the Apple tablet will fail
  • Interactive art, game?
  • State of the Game Industry in Sweden
  • User Experience Design terms - Resistance
  • Law of Design - redefined for today
  • Why intelligence doesn't matter
  • The big brother state of Sweden (swe)
  • The Aggregated web
  • Video service explosion
  • UX needs a common language
  • How to improve learning
  • Business Card Design - minimalist typography
  • Business Card Design - minimalist color fetish
  • The sickness of actually liking your job
  • Creating a minimalist WP theme
  • Real time search - the problem
  • Tools are not your trade
  • The Prestige Problem
  • Strange news about Happiness
  • Agile development another new oldie
  • Power of Crowdsourcing example
  • Why change is hard for companies
  • Brütal Legend demo impresssions
  • Uncharted 2 multiplayer beta impressions
  • The amazing power of discussion
  • Strange reading habits
  • LOVE pre-play impressions
  • LOVE MMO technical alpha available
  • The seamless music experience of Minigore
  • Monopoly city streets
  • Playstation 3 drive error update
  • LOVE mmo is complete
  • Apple's September event
  • The first Real virtual world
  • Playstation 3 slim and pricedrop
  • The Genuine Man
  • The perpetual generation
  • Free Realms dissapointment
  • How fast do you want your data?
  • PS3 Bluray Disc drive failure
  • Google releasing Chrome OS for netbooks
  • Michael Jackson is dead
  • MacBook Pro 13" first impressions
  • WWDC roundup
  • Adaptive difficulty level
  • Apple conference, iPhone OS 3.0, iTablet?
  • Project Natal
  • Playstation Portable Go $249
  • E3 information overload
  • Blur dev gives stupid quote about online leaderboards
  • Quality as an USP
  • Plants vs Zombies first impressions
  • Final Fantasy boosting PS3 sales in Japan (Console Wars)
  • Opera and storytelling
  • Streaming Online Games
  • Why hardcore's love peggle
  • Steam tax
  • Dawn of War 2 impressions
  • Flower impressions
  • Defending limitations
  • Coop mechanics again
  • Amazon game shop
  • Sony is officially gimping developers
  • The Playstation media center
  • iPhone gaming platform
  • Coop wrong for its purpose?
  • Debate about the use of cooperation in games
  • Will Home give the PS3 an edge?
  • Accessability 2
  • The state of PC gaming
  • Anticipating the quality of Starcraft 2
  • The Now Habit
  • Adding the fun 3 - cognitive models
  • Adding the fun part 2
  • Adding Fun part 1
  • Little Big Planet PAL launch
  • Important read for designers
  • Ratchet and Clank: Quest for booty micro review
  • Mirrors edge is fantastic
  • Mirrors Edge demo
  • Little Big Planet will sell PS3s
  • The iPod experiment 1
  • World of Goo review
  • The strangeness of a mans mind
  • Objectivity versus subjectivity
  • On accessablity 1
  • Racing games transformed
  • I can has cheezburger
  • The power of habit in gamedesign
  • Nintendo DSi mystery solved
  • Web 3.0
  • Little Big Planet is not that original
  • Warhammer Online guild
  • Cloud based computing
  • Warhammer Online first impressions
  • Spore
  • The american economy
  • Anyone having problems with chrome?
  • Google chrome
  • Death spank and odd news
  • New design wrecks havoc just like new tech
  • Play - the new medium
  • LoL day!
  • WAR release
  • The chance of finding intelligent life in space
  • The spectrum of game audiences
  • Grin visit
  • Knols and articles
  • The power of novalty
  • Streaming gameplay to linux
  • Oldie but Goldie
  • E3 big three rundown
  • The Long Tail
  • Easy fun games
  • E3 anticipation
  • Killzone 2
  • Accessability and Piracy
  • Google maps mobile
  • Fearing hubris or fame
  • Age of Warcraft
  • WiiFit
  • Zelda phantom hourglass review
  • The plummet of man
  • New Design
  • Grin Visit
  • Poor critique on objectivism
  • The future of Co-op
  • Time consumers
  • Web 2.0 and twitter especially
  • Capturing the Online Games Market
  • Wii problem? meh...
  • Weekly rant
  • Another line of work
  • Duke Nukem or Prostitution games?
  • Media disinformation
  • Media being educated, about media?
  • EA defending developers and games
  • Feedback and rewards in games
  • New blog format
  • Geek culture