Jesper Bylund

Now About Projects Testimonials Writing

  • How I use a Switchlog to keep track of tasks and time 2025-05-09
  • "The Gulag Archipelao" by Aleksandr Solzhenitsyn 2025-04-20
  • What you should think about in your 40s 2025-04-10
  • Connecting anything to AI with MCP 2025-03-13
  • Review of "How to Live" by Derek Sivers 2025-03-09
  • The Patriarchy is a Bad Idea 2025-03-09
  • Copy Others 2025-03-03
  • I use this Ai prompt to push myself to execute faster 2025-03-02
  • Exhibition Bingo! 2025-01-26
  • "The Lessons of History" by Will & Ariel Durant 2025-01-05
  • 2024 in review 2025-01-02
  • How friend groups might stop your progress 2024-09-24
  • Specialist or Generalist? 2024-09-06
  • Maintaining momentum 2024-09-03
  • What problems to avoid 2024-09-03
  • Is self help narcissistic? 2024-08-24
  • On God 2024-08-18
  • Ruthlessly block distractions 2024-08-12
  • Agency means just doing things 2024-08-09
  • Make space for your goals 2024-08-09
  • "The Mom Test" by Rob Fitzpatrick 2024-08-09
  • "Obviously Awesome" by April Dunford 2024-08-06
  • Hack your motivation 2024-08-02
  • Pocket Guide of Founder Advice 2024-07-27
  • Using AI as a coach 2024-07-24
  • When “hacks” stop working 2024-07-12
  • Animations need state machines 2024-06-10
  • How I learned to be strategic 2024-06-07
  • Consumption vs Creation Ratio 2024-06-04
  • Nice hover effect from Fibery 2024-06-04
  • You can't sit down to write a book 2024-05-18
  • Why are we all selling selfie sticks? 2024-05-03
  • Create memes, not monologues 2024-05-02
  • Progress is progress 2024-05-02
  • Parallax Cards 2024-04-30
  • Stronger CTA buttons 2024-04-29
  • Interfaces commiditize everything 2024-04-24
  • Things I did in my Thirties 2024-04-10
  • A method for stress management 2024-04-09
  • Reading the Classics 2024-04-07
  • "The Count of Monte Cristo" by Alexandre Dumas 2024-04-07
  • Avoiding regret 2024-02-11
  • Long versus Short term plans 2024-02-11
  • 2023 in review 2024-01-17
  • The things we create 2023-12-16
  • AI User Interfaces - follow the input 2023-12-09
  • My App Defaults 2023 2023-11-18
  • What keeps me going 2023-11-13
  • The divide between office and remote workers 2023-11-12
  • Everything is a practice 2023-10-29
  • Is it a skill or is it information? 2023-10-28
  • How I use an Eisenhower Matrix 2023-10-04
  • Did you know about personal kanbans? 2023-09-30
  • Do you want to do it now, or later? 2023-09-24
  • Basic ways of shipping faster 2023-09-19
  • Hypothesis driven product design 2023-09-17
  • Defining outcomes to ship faster 2023-09-12
  • Don’t limit yourself to normal 2023-08-20
  • A simple framework for making decisions easier 2023-08-13
  • Practices that improve your personal agency 2023-08-06
  • You become like the place you are in 2023-07-31
  • Why internet entrepreneurs need offshore corporations, and where to go 2023-07-23
  • Did you know that stress feels exciting? 2023-07-17
  • Everything I am proud of 2023-07-14
  • Maybe willpower works more like this 2023-07-09
  • Did you know repetition is the key to deep learning? 2023-06-18
  • Did you know we don’t learn to be helpless? 2023-06-11
  • Did you know journaling less might teach you more? 2023-05-11
  • What I learned in week 18 2023 2023-05-07
  • What I learned week 17 2023 2023-04-28
  • What I learned week 16 2023: cashing in on the byproduct of solving problems 2023-04-22
  • What I learned week 15 2023 2023-04-15
  • What I learned week 13 2023 2023-04-01
  • Natural language is not the best AI interface 2023-03-26
  • How your brain is creative 2023-03-25
  • What I learned week 12 2023 2023-03-25
  • Please stop multi tasking 2023-03-24
  • What I learned in week 11 2023 2023-03-17
  • What I learned week 9 & 10 2023 2023-03-12
  • Is centralisation really more efficient? 2023-02-26
  • What I learned week 8 2023 2023-02-26
  • A framework for managing focus on side projects 2023-02-22
  • What I learned week 7 2023 2023-02-17
  • What I learned week 5 & 6 2023 2023-02-10
  • What I learned week 3 2023 2023-01-20
  • The slipper slope of being bored 2023-01-15
  • What I learned week 2 2023 2023-01-15
  • What I learned week 1 2023 2023-01-06
  • What I learned in week 52 of 2022 2023-01-02
  • 2022 in review 2022-12-31
  • Building a blog with Neon serverless database and both NextJS 13 and Sveltekit 2022-12-26
  • What I learned week 51 2022 2022-12-23
  • What I learned week 50 2022 2022-12-17
  • What I learned week 49 2022 2022-12-10
  • What I learned week 48 2022 2022-12-02
  • What I learned week 47 2022 2022-11-27
  • What I learned week 46 2022 2022-11-19
  • Making maps of reality 2022-11-02
  • What if we had No Code on MacOS 2022-10-31
  • A theory of design - what design does 2022-10-30
  • 2021 in review (a little late) 2022-10-07
  • Practical mindful productivity 2022-10-03
  • My favourite definition of art 2022-09-04
  • BlankPage 2022-05-26
  • Aspire to be less wrong - Elon Musk 2022-05-14
  • Addiction and balance 2022-05-09
  • The people who judge you 2022-04-18
  • Advice on turning 38 2022-04-10
  • Making failure a way to win 2022-03-27
  • Not a marathon, not a mountain 2021-11-23
  • This outdated worldview is holding back the internet 2021-10-14
  • Get focused with interstitial journaling 2021-10-13
  • Revisiting life strategies two years later 2021-10-13
  • Vacation from consumption 2021-10-08
  • How to learn through failure 2021-09-19
  • Hard work is not the solution 2021-09-03
  • Paradise on earth 2021-09-02
  • How to reach props via this using Typescript with Vue 2x 2021-08-26
  • How to use Typescript with props in Vue 2x 2021-08-25
  • Learning from others: principles for founders 2021-08-21
  • Incomplete things drain you 2021-08-15
  • Being more creative, by being lazy 2021-08-10
  • Delegate or Do It Right? 2021-07-31
  • Learning faster through play 2021-07-29
  • My typical day 2021-07-27
  • Write it down 2021-07-21
  • Life commitment exercise 2021-07-20
  • Living fully committed 2021-07-20
  • Clear thinking about performance 2021-07-19
  • Adding creativity like Nintendo 2021-07-18
  • Increasing your output by saying No 2021-07-18
  • Show your work 2021-07-13
  • Why smart people come up with bad ideas 2021-05-15
  • Getting started with Hubspot Development 2021-04-05
  • Do it 2021-03-01
  • 2020 in review 2021-01-30
  • Ten days without coffee 2021-01-27
  • The Fairytale of eternal economic growth 2021-01-03
  • How to use Google Optimize with NextJS 2020-12-29
  • How to move from Squarespace to Eleventy 2020-12-07
  • Splitting the web in two? 2020-11-05
  • Improve your thinking with a Cognitive Behavioral Journal 2020-07-13
  • Derek Sivers on creativity 2020-07-04
  • Watching films 2020-06-13
  • "Atlas Shrugged" by Ayn Rand 2020-05-21
  • "The Beginning of Infinity" by David Deutsch 2020-05-21
  • What are we consuming that broadens our minds? 2020-05-17
  • The Game Changers & Fake News 2020-04-09
  • "Lolita" by Vladimir Nabokov 2020-03-05
  • What happens after React? Svelte. (SthlmJs #64) 2020-03-03
  • Problems are not barriers, which is why they are good things to have. 2020-03-02
  • Malthusian’s never learn 2020-02-26
  • Using herd mentality to your benefit 2020-02-25
  • The right project for the right time 2020-02-23
  • The top down planning problem 2020-02-17
  • Starting something new 2020-02-16
  • "Competing Against Luck" by Clayton M. Christensen 2020-01-28
  • 2019 in review 2020-01-05
  • Creative time experiment result 2019-12-18
  • "Ego Is the Enemy" by Ryan Holiday 2019-12-17
  • Finding tranquility 2019-12-17
  • What happens after React? (SthlmJS #58) 2019-11-10
  • "Rest: Why You Get More Done When You Work Less" by Alex Soojung-Kim Pang 2019-11-04
  • "Siddhartha" by Hermann Hesse 2019-11-04
  • Alcohol 2019-10-25
  • How to work with remote employees 2019-10-25
  • Minding my zen 2019-10-25
  • Hemingway quote 2019-09-30
  • How to trust someone 2019-09-25
  • Tranquility, growth, and curiosity 2019-09-24
  • Something I keep learning over and over again 2019-09-13
  • What's so Ethical about Design anyway? 2019-09-08
  • Humanising phone calls and Twitter 2019-09-05
  • Improve or enjoy 2019-09-05
  • The How 2019-08-31
  • Creative Time instead of ToDo lists 2019-08-19
  • The best advice 2019-08-16
  • Tired or Bored? 2019-08-14
  • Ethics in design revamp 2019-08-12
  • Charles Handy on education 2019-08-10
  • Shocked at how little is online 2019-08-05
  • Breaking habits 2019-08-04
  • Finding patterns in randomness. 2019-07-29
  • Who you travel with 2019-07-25
  • How does Focus work? 2019-06-10
  • Staying consistent 2019-05-20
  • Pain and stickers 2019-05-09
  • Great day 2019-05-06
  • Media fast again 2019-05-05
  • Simply Sunday 2019-05-05
  • May the 4th be with you 2019-05-04
  • The end of a product 2019-05-04
  • Dugges Tap Takeover 2019-04-28
  • Gave a talk at sthlmJS 2019-04-26
  • Text Editing & Input Conflicts (SthlmJS #54) 2019-04-25
  • Easter Dinner with the inlaws 2019-04-23
  • Easter again 2019-04-22
  • Spring cleaning 2019-04-21
  • Have an easter 2019-04-20
  • Easter beginning 2019-04-19
  • We found Bubble Tea & the good life 2019-04-19
  • First day of spring in Stockholm 2019-04-17
  • Blood clot watch 2019-04-16
  • Massive jet lag 2019-04-16
  • Back to work 2019-04-15
  • Unpacking and realigning 2019-04-14
  • Still “today” 2019-04-13
  • Leaving Tokyo 2019-04-11
  • The last sunny day of Tokyo 2019-04-11
  • My 35th Birthday 2019-04-10
  • Vacation & Proposals in Tokyo 2019-04-09
  • What are you optimizing for? 2019-03-11
  • Blood clot 2019-01-12
  • 2018 in review 2019-01-02
  • Five day media fast 2018-12-27
  • Participation medals for moral panic 2018-12-25
  • The truth about our shortening attention spans 2018-12-08
  • Jony Ive's wisdom about design problems 2018-11-08
  • Time to challenge the internets visual conformity 2018-11-02
  • Define and execute - managing my energy like a resource 2018-09-11
  • Etching patterns into your mind 2018-09-04
  • The real reason diversity makes better companies 2018-09-04
  • You have to be willing to take whatever you’ve done and whoever you were and throw them away. 2018-09-04
  • A handfull of great ideas for a better life 2018-08-31
  • Jonathan Fields on a Good Life 2018-08-28
  • Example of modern grid web design 2018-08-27
  • Optimisation your life away 2018-08-27
  • The only way to live your life — according to Gallop 2018-08-23
  • It's time for a radical rethink of web design paradigms 2018-08-17
  • How to plan well 2018-08-16
  • Reaching any goal 2018-08-16
  • Strategies for a successful life 2018-08-06
  • Don't let pride guide your focus 2018-07-25
  • New favorite expression; Fata Morgana 2018-07-02
  • The Cult of Enthusiasm 2018-06-13
  • I wonder if engagement killed social media? 2018-05-31
  • A collection of buttons and dials on instagram 2018-05-24
  • Being too serious will stifle your creativity 2018-05-24
  • The arrogance of a media empire 2018-05-24
  • Giving ideas a second chance 2018-05-21
  • Stories are taking over, as a media format 2018-05-15
  • Learning is not a recent trend 2018-05-07
  • Twitter reinvents the web comment 2018-04-30
  • Newsletters are the new Blog 2018-04-11
  • Why social media is dying 2018-04-09
  • Wake up and stop wasting time 2018-03-16
  • How to achieving something 2018-03-15
  • Staying awake to life 2018-03-09
  • Why minimalism is a meta skill 2018-03-09
  • Magazines are coming back in a big way 2018-03-07
  • Notebooks and bullet journals 2018-03-07
  • Reading news is pointless and you shouldn't do it. 2018-03-07
  • Bastiats petition for the candlemakers 2018-03-06
  • Perfect archipelago home by nordic design studio 2018-03-06
  • Personal style for the minimalist 2018-03-06
  • Poetry tips from the late Christopher Hitchens 2018-03-06
  • 2018 Setup 2018-02-19
  • Product mechanics 2018-02-16
  • What's so ethical about design anyway? (Designs i Sthlm IX) 2018-02-09
  • Getting rid of wish lists 2017-12-05
  • Productivity porn 2017-09-22
  • People who are mean 2017-08-01
  • Secret advantages to being lean 2017-07-28
  • Typographic design trends 2017-06-28
  • Listening to the body 2017-06-27
  • Motivation and leadership are passive qualities. 2017-01-15
  • The anti-conspiracy theory 2015-10-19
  • Lifestyle design: iteration two 2015-05-27
  • Lifestyle design: iteration one 2015-05-06
  • What TV executives believe about their audience 2015-04-28
  • Lifestyle design: the plunge 2015-04-12
  • Lifestyle design: procrastination and fear 2015-04-05
  • Lifestyle design: beginning somewhere 2015-03-24
  • Massimo Vignelli on focus groups 2015-01-12
  • The continuing decline of Twitter 2014-10-23
  • Ello - the good, the bad, and the ugly 2014-10-05
  • Let's add some ethics to design 2014-06-15
  • Building web apps with WordPress and BackBone.js 2014-04-25
  • WordPress And BackBone – The Dawn Of Web Apps (WORDCAMP NORRKÖPING 2014) 2014-04-25
  • Medium's new embed feature 2014-03-17
  • The surprising effect of boredom 2014-01-27
  • What's keeping the Apple TV 2013-12-30
  • WordPress och den responsiva webben (Internetdagarna 2013) 2013-11-25
  • How to plan UX, the right way 2013-10-15
  • The next step for Apple 2013-09-16
  • The problem with people without problems 2013-04-28
  • Sneak Peek of Event Monitor 2013-03-26
  • How design is killing Google 2013-03-13
  • Don’t live week by week 2013-03-11
  • The definitive guide to value creation 2013-02-14
  • Everything you want to know about Facebook Graph Search 2013-01-22
  • Designing in-app purchases that work 2013-01-16
  • How to design rules that work 2013-01-08
  • How to design rules that work 2013-01-08
  • How to design rules that work 2013-01-08
  • What makes a product good 2013-01-07
  • ux review of chrome for iOS 2012-12-06
  • The mobile revolution at sime 2012-11-22
  • Why touch works 2012-11-22
  • Tracking, the flawed belief in statistics 2012-10-28
  • Sharing locally has been solved, Chirp review 2012-08-31
  • Why great customer service is the best marketing 2012-08-29
  • Why telecom companies are so far behind the times 2012-05-09
  • How the Apple iTV will work 2012-02-20
  • A UX review of Clear, todo list manager of the future 2012-02-15
  • The Psychologist’s View of UX Design 2012-02-06
  • An example of interactive UI design, the future of web design 2012-02-02
  • UX trend predictions of 2012 B: 2012-01-12
  • Don't translate your catch phrase 2012-01-08
  • UX trend predictions of 2012 A: 2012-01-05
  • Defining A Principle of Quality that works 2011-12-13
  • Quora - win or fail? A User Experience study 2011-12-08
  • Facebook Messenger for iPhone and poor user experience 2011-12-06
  • The Gamification of SIME 2011-12-05
  • Path 2.0 UX review 2011-11-30
  • Nokia N9 slogan - Just Swipe, dumbass! 2011-11-29
  • Twitter is the Twitter-killer 2011-11-24
  • Elisabet Grétarsdóttir explains Gamification at SIME 2011 2011-11-16
  • Gamification at SIME 2011 2011-11-16
  • SIME Stockholm day 1 2011-11-15
  • The Verge video and Lenovo Ultrabook 2011-11-10
  • Why we need to define our lives 2011-10-23
  • What to use the iPad for 2011-09-20
  • The awesome new Google Mobile site - Google Mobile goes Local 2011-09-05
  • What is HTML5? A short explanation 2011-08-30
  • Google+ review: Why Google+ will fail 2011-07-25
  • How to change scrolling direction in Lion; and why you shouldn't 2011-07-25
  • Writing a children's novel - part 2 still writing 2011-07-07
  • Writing a Children's Novel - part 1 writing 2011-07-04
  • A new iOS notification design 2011-06-02
  • The future of the Internet: The Internet of Things 2011-05-12
  • Roman philosopher explains Twitter 2011-04-25
  • iPad 3 without buttons 2011-03-22
  • The death of console games and the rise of mobile games 2011-03-14
  • Why the music industry wont stream music 2011-02-28
  • Engineers not smart enough to make decisions at Nokia 2011-02-22
  • Why in-house development never works 2011-01-31
  • New iOS notification system 2011-01-27
  • Twitter is censuring Wikileaks 2010-12-11
  • Real profit 2010-11-26
  • Adding the Fun 2010-11-23
  • AirPlay review: flawed feature 2010-11-23
  • AirPlay review - the future is upon us 2010-11-12
  • Media moving into the real world 2010-10-11
  • Apple TV prepared for Apps out of the box 2010-09-30
  • The New Twitter interface reeks of WebOS 2010-09-15
  • Apple launches international video service 2010-09-11
  • Apple eases up on iOS developers 2010-09-09
  • Apple eases up on iOS developers 2010-09-09
  • The future of Apple TV - sans apps 2010-09-08
  • iTunes 10 review 2010-09-07
  • Samsung Galaxy Tab preview 2010-09-06
  • Why do people use Twitter? 2010-09-03
  • Apple Airplay 2010-09-02
  • iPhone 4 bumper case review 2010-09-02
  • In defence of Millers number in design 2010-08-27
  • The future of UX is play 2010-08-24
  • Second week with the iPad 2010-08-23
  • Why indeed 2010-08-23
  • How to Monetize haters 2010-08-20
  • EpicWin app review 2010-08-19
  • How do you make time to play games? 2010-08-18
  • Flipboard review 2010-08-17
  • Is anyone using the Magic Trackpad? 2010-08-17
  • First impressions of the iPad 2010-08-16
  • Theme revamping 2010-08-12
  • Theme revamp in 5.. 4.. 3.. 2010-07-22
  • A template for life 2010-07-11
  • UX Perception is key 2010-07-08
  • Apple gives a shit 2010-06-30
  • The slow death of Business 2010-06-16
  • Why native apps wont go away 2010-06-13
  • What design is 2010-06-09
  • The definition of Bad Design 2010-06-07
  • The desktop metaphor is being replaced 2010-06-07
  • Whats does Apple's new iOS 4 mean? 2010-06-07
  • New iTunes Redesign 2010-06-04
  • Steve Jobs says Individualism is good 2010-06-04
  • Official Twitter client for OS X 2010-06-03
  • How can I use iPhone apps on my Mac? 2010-05-27
  • Why patents don't work 2010-05-24
  • Why I tweet 2010-05-13
  • 1 Million iPads have been sold 2010-05-03
  • The future is just around the bend, and it has email for you 2010-04-26
  • Why Apple is loosing money on making crappy headsets 2010-04-23
  • Terms for Interaction Design 2010-04-22
  • Bill Gates being a great father 2010-04-21
  • What is a user interface? 2010-04-20
  • UI is important, learn to know what good or bad 2010-04-19
  • Fear of success or fear of failure - why we don't try new things 2010-04-15
  • Why I know playstation Move won't be a game changer 2010-04-07
  • Complexity leads to nothing 2010-04-05
  • Lifestreaming with the iPad vs Courier 2010-03-23
  • Stop living for the weekends and start living 2010-03-19
  • Business Card Design 2010-03-01
  • Why design matters to me 2010-02-28
  • Why I will buy the iPad 2010-02-28
  • Mac developers as secretive as Apple 2010-02-18
  • Tshirt design: Discrete 2010-02-15
  • The iPad - short and simple 2010-02-09
  • Why can't my Mac run iPhone apps? 2010-01-05
  • Games industry killing itself over used games 2010-01-03
  • Why the Apple tablet will fail 2009-12-29
  • Interactive art, game? 2009-12-22
  • State of the Game Industry in Sweden 2009-12-10
  • User Experience Design terms - Resistance 2009-12-08
  • Law of Design - redefined for today 2009-12-02
  • The big brother state of Sweden (swe) 2009-11-27
  • Why intelligence doesn't matter 2009-11-27
  • The Aggregated web 2009-11-21
  • Video service explosion 2009-11-15
  • UX needs a common language 2009-11-11
  • Business Card Design - minimalist color fetish 2009-10-30
  • Business Card Design - minimalist typography 2009-10-30
  • How to improve learning 2009-10-30
  • Creating a minimalist WP theme 2009-10-29
  • The sickness of actually liking your job 2009-10-29
  • Real time search - the problem 2009-10-23
  • Tools are not your trade 2009-10-16
  • Strange news about Happiness 2009-10-15
  • The Prestige Problem 2009-10-15
  • Agile development another new oldie 2009-10-12
  • Power of Crowdsourcing example 2009-10-08
  • Why change is hard for companies 2009-10-06
  • Brütal Legend demo impresssions 2009-10-03
  • Uncharted 2 multiplayer beta impressions 2009-10-01
  • The amazing power of discussion 2009-09-29
  • Strange reading habits 2009-09-28
  • LOVE MMO technical alpha available 2009-09-24
  • LOVE pre-play impressions 2009-09-24
  • The seamless music experience of Minigore 2009-09-21
  • Monopoly city streets 2009-09-14
  • Apple's September event 2009-09-10
  • LOVE mmo is complete 2009-09-10
  • Playstation 3 drive error update 2009-09-10
  • Playstation 3 slim and pricedrop 2009-08-18
  • The first Real virtual world 2009-08-18
  • The Genuine Man 2009-08-13
  • Free Realms dissapointment 2009-07-28
  • The perpetual generation 2009-07-28
  • How fast do you want your data? 2009-07-09
  • Google releasing Chrome OS for netbooks 2009-07-08
  • PS3 Bluray Disc drive failure 2009-07-08
  • Michael Jackson is dead 2009-06-26
  • MacBook Pro 13" first impressions 2009-06-16
  • Adaptive difficulty level 2009-06-09
  • WWDC roundup 2009-06-09
  • Apple conference, iPhone OS 3.0, iTablet? 2009-06-08
  • E3 information overload 2009-06-04
  • Playstation Portable Go $249 2009-06-04
  • Project Natal 2009-06-04
  • Blur dev gives stupid quote about online leaderboards 2009-05-28
  • Quality as an USP 2009-05-27
  • Plants vs Zombies first impressions 2009-05-20
  • Final Fantasy boosting PS3 sales in Japan (Console Wars) 2009-04-27
  • Opera and storytelling 2009-04-03
  • Streaming Online Games 2009-03-30
  • Why hardcore's love peggle 2009-03-09
  • Dawn of War 2 impressions 2009-02-27
  • Steam tax 2009-02-27
  • Flower impressions 2009-02-13
  • Amazon game shop 2009-02-04
  • Coop mechanics again 2009-02-04
  • Defending limitations 2009-02-04
  • Sony is officially gimping developers 2009-01-20
  • The Playstation media center 2009-01-14
  • iPhone gaming platform 2009-01-13
  • Coop wrong for its purpose? 2008-12-27
  • Debate about the use of cooperation in games 2008-12-18
  • Will Home give the PS3 an edge? 2008-12-17
  • Accessability 2 2008-12-05
  • The state of PC gaming 2008-12-03
  • Anticipating the quality of Starcraft 2 2008-11-26
  • Adding the fun 3 - cognitive models 2008-11-24
  • "The Now Habit" by Neil Fiore 2008-11-24
  • Adding the fun part 2 2008-11-12
  • Adding Fun part 1 2008-11-10
  • Little Big Planet PAL launch 2008-11-07
  • Important read for designers 2008-11-06
  • Mirrors edge is fantastic 2008-11-01
  • Ratchet and Clank: Quest for booty micro review 2008-11-01
  • Mirrors Edge demo 2008-10-31
  • Little Big Planet will sell PS3s 2008-10-30
  • The iPod experiment 1 2008-10-27
  • World of Goo review 2008-10-25
  • The strangeness of a mans mind 2008-10-20
  • Objectivity versus subjectivity 2008-10-17
  • On accessablity 1 2008-10-13
  • I can has cheezburger 2008-10-10
  • Racing games transformed 2008-10-10
  • The power of habit in gamedesign 2008-10-07
  • Nintendo DSi mystery solved 2008-10-02
  • Web 3.0 2008-09-30
  • Little Big Planet is not that original 2008-09-28
  • Cloud based computing 2008-09-26
  • Warhammer Online guild 2008-09-26
  • Warhammer Online first impressions 2008-09-20
  • Spore 2008-09-14
  • The american economy 2008-09-12
  • Anyone having problems with chrome? 2008-09-05
  • Google chrome 2008-09-03
  • Death spank and odd news 2008-08-31
  • New design wrecks havoc just like new tech 2008-08-14
  • Play - the new medium 2008-08-10
  • LoL day! 2008-08-08
  • The chance of finding intelligent life in space 2008-08-07
  • WAR release 2008-08-07
  • The spectrum of game audiences 2008-08-01
  • Grin visit 2008-07-30
  • Knols and articles 2008-07-28
  • Streaming gameplay to linux 2008-07-23
  • The power of novalty 2008-07-23
  • Oldie but Goldie 2008-07-17
  • E3 big three rundown 2008-07-16
  • The Long Tail 2008-07-15
  • E3 anticipation 2008-07-14
  • Easy fun games 2008-07-14
  • Accessability and Piracy 2008-07-12
  • Killzone 2 2008-07-12
  • Google maps mobile 2008-07-06
  • Fearing hubris or fame 2008-07-02
  • Age of Warcraft 2008-06-17
  • WiiFit 2008-06-07
  • Zelda phantom hourglass review 2008-06-06
  • The plummet of man 2008-05-13
  • Grin Visit 2008-04-28
  • New Design 2008-04-28
  • Poor critique on objectivism 2008-04-16
  • The future of Co-op 2008-03-19
  • Time consumers 2008-03-05
  • Capturing the Online Games Market 2008-02-27
  • Web 2.0 and twitter especially 2008-02-27
  • Weekly rant 2008-02-22
  • Wii problem? meh... 2008-02-22
  • Another line of work 2008-02-13
  • Duke Nukem or Prostitution games? 2008-02-07
  • Media disinformation 2008-01-31
  • EA defending developers and games 2008-01-24
  • Media being educated, about media? 2008-01-24
  • Feedback and rewards in games 2008-01-03
  • Geek culture 2007-11-14
  • New blog format 2007-11-14
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