Tag: games
- Elisabet Grétarsdóttir explains Gamification at SIME 2011
- The death of console games and the rise of mobile games
- Media moving into the real world
- The future of UX is play
- How do you make time to play games?
- Games industry killing itself over used games
- Interactive art, game?
- State of the Game Industry in Sweden
- LOVE MMO technical alpha available
- LOVE pre-play impressions
- The seamless music experience of Minigore
- How fast do you want your data?
- Adaptive difficulty level
- E3 information overload
- Quality as an USP
- Coop wrong for its purpose?
- Accessability 2
- Little Big Planet PAL launch
- Death spank and odd news
- Play - the new medium
- Streaming gameplay to linux
- The power of novalty
- Oldie but Goldie
- The Long Tail
- Easy fun games
- WiiFit
- Zelda phantom hourglass review
- Grin Visit
- Poor critique on objectivism
- The future of Co-op
- Web 2.0 and twitter especially
- Another line of work
- Duke Nukem or Prostitution games?
- Media disinformation
- EA defending developers and games
- Media being educated, about media?
- Feedback and rewards in games
- Geek culture