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	<title>Jesper Bylund .com</title>
	<link>http://jesperbylund.com</link>
	<description>designing everything</description>
	<lastBuildDate>Mon, 01 Mar 2010 13:00:51 +0000</lastBuildDate>
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	<item>
		<title>Business Card Design</title>
		<description><![CDATA[
			
				
			
		
Had an idea on the subway home last night and sketched it out in photoshop, think I nailed the minimalism and I like the not-so-subtle twitter hint.  
Maybe the quote could be seen as arrogant?
]]></description>
		<link>http://jesperbylund.com/2010/03/01/business-card-design/</link>
			</item>
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		<title>Why I will buy the iPad</title>
		<description><![CDATA[
			
				
			
		
After the pre launch hype exploded into a million voices screaming in rage or intoxication one argument about the iPad seems to remain; why would I need one if I have a laptop?
Last week I didn&#8217;t have an answer to this question. I figured I might buy one for my mom as she has no [...]]]></description>
		<link>http://jesperbylund.com/2010/02/28/why-i-will-buy-the-ipad/</link>
			</item>
	<item>
		<title>Why design matters to me</title>
		<description><![CDATA[
			
				
			
		
All design matters. But design that is functional matters to me for a specific reason.
Function is an embodiment of an idea. And when the function is used the designer and user share that same idea. Not a diluted idea, reshaped by subjective language, but a perfect one. Captured in the form of the function.
If you [...]]]></description>
		<link>http://jesperbylund.com/2010/02/28/why-design-matters-to-me/</link>
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	<item>
		<title>Mac developers as secretive as Apple</title>
		<description><![CDATA[
			
				
			
		
Regardless of what OS you like it really is the applications that make up most of your experience on a computer. Some applications become iconic to the platform they are built for becoming inseparable from the experience. And when they disappear, the platform trembles.
My recent move from Windows to Os X has made me realize [...]]]></description>
		<link>http://jesperbylund.com/2010/02/18/mac-developers-as-secretive-as-apple/</link>
			</item>
	<item>
		<title>Tshirt design: Discrete</title>
		<description><![CDATA[
			
				
			
		
Had a little downtime and decided to design a T-shirt based on one of my mantras in life:
]]></description>
		<link>http://jesperbylund.com/2010/02/15/tshirt-design-discrete/</link>
			</item>
	<item>
		<title>The iPad &#8211; short and simple</title>
		<description><![CDATA[
			
				
			
		
The most over hyped machine ever has been unveiled and a torrent of fanboyism and hatred has echoed over the blogosphere. So now should be a good time to talk about what the iPad really is.

It&#8217;s just a larger iPod touch!
Yes. Yes that&#8217;s exactly what it is. Well ok not exactly, it&#8217;s a lot faster. [...]]]></description>
		<link>http://jesperbylund.com/2010/02/09/the-ipad-short-and-simple/</link>
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		<title>Why can&#8217;t my Mac run iPhone apps?</title>
		<description><![CDATA[
			
				
			
		
When the iPhone opened the app store to third party developers and basically anyone who could afford the $99 SDK we we&#8217;re all amazed at the enormous success. Thousands upon thousands of great apps have been launched transforming the mobile marketplace forever as it can now compete with laptops on the go.
So, I ask, why [...]]]></description>
		<link>http://jesperbylund.com/2010/01/05/why-cant-my-mac-run-iphone-apps/</link>
			</item>
	<item>
		<title>Games industry killing itself over used games</title>
		<description><![CDATA[
			
				
			
		
One of the largest problems facing the games industry today is used games. Publishers can&#8217;t compete with the low prices and have launched campaigns trying to persuade customers that buying used games hurt developers. This is almost certainly true but the problem is, as so often with situations like this, not used games but how [...]]]></description>
		<link>http://jesperbylund.com/2010/01/03/games-industry-killing-itself-over-used-games/</link>
			</item>
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		<title>Why the Apple tablet will fail</title>
		<description><![CDATA[
			
				
			
		
Rumors about the possibly impending launch of a tablet computer/thing from Apple have been raging since the release of the iPhone. But all this buildup will hurt the product.
Apple is always secretive about new launches and improvements of their products. This strategy, coupled with benchmark-creating levels of quality, makes Apple appear to deliver almost perfect [...]]]></description>
		<link>http://jesperbylund.com/2009/12/29/why-the-apple-tablet-will-fail/</link>
			</item>
	<item>
		<title>Interactive art, game?</title>
		<description><![CDATA[
			
				
			
		
Every Day the same Dream is a short flash game that I think you should play.
It&#8217;s story of a faceless man who tries to break out of his routine of getting up, dressing, saying good bye to his emotionally detached wife and driving to a miserable job. It&#8217;s not exactly cheerful. It might even provoke dark thoughts. [...]]]></description>
		<link>http://jesperbylund.com/2009/12/22/interactive-art-game/</link>
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