06-17-08
I just started playing Age of Conan and I must say I’m impressed. I’ve played a lot of MMOGs for research and Age of Conan has the smoothest and most intuitive startup of them all so far.
The fighting feels really liquid and action packed, at least for a start, much unlike the one click combat of WoW.
But the environments make me feel claustrophobic. Don’t get me wrong, the world in AoC is beautiful, its just so packed with hills, rocks and stuff that I can’t the forest for all the trees.
Overall its a very interesting game but I need to play it a bit more to give some form of real evaluation. A friend of mine claims that the content dries up after lvl 40. Judging from my previous MMO experience I’ll get bored a lot sooner the lvl 40 but we’ll see, I’m still going strong at lvl 9 and it took me several weeks to get passed lvl 7 in WoW.
I still have my article on the cognitive limitations of the avatar coming up soon. Just need to sit down and write. Later!
06-07-08
I just spent an evening with WiiFit and I have to admit that my hype level was way higher then my real life impression.
The WiiFit board is a large chunk of plastic, it feels cheap, it looks cheap and it in all probability is cheap. The games that come with it feel cheap, look cheap and play cheap.
The problem is not the board itself, which I think is a great idea, but the level of quality of the board and it’s games. It’s just pitiful…
The quality is not in the same room as the Wii and Wii sports, they don’t even seem to be related. If the Wii is an ipod then WiiFit is a Soviet world war 2 tank covered in rust. Nintendo just looks like a greedy bully when I look at WiiFit. I hope for Wii’s sake that the coming snowboard and skateboard games make a lot better use of the board.
Because even though my impression is not even remotely good, the balance board is a good idea. Especially for games lite SSX and its like.
06-06-08
“I’ve finally finished my first Zelda game!” I exclaimed close to tears and threw my DS on the bed.
Not often have I felt so lost after playing a game. ZPH is a strange mix of genuine entertainment and mind boggling boredom… But I’m getting ahead of myself.
People have always told me I should play Zelda. And believe me I’ve tried, but all the zelda games I’ve tried (a link to the past, Wind waker) have run the train of enjoyment straight into the great brick wall of irritation and boredom. Mostly because of completely illogical puzzles and confusing control schemes. (Don’t get me started on these games…)
But ZPH seemed different, the controls are wonderful and no matter what odd things I’m trying to do with Link (or my case “Lard”) I find myself doing it with ease and enjoyment.
Then I run into a few problems…
- Why the hell am I playing the temple of suck over and over again?
- Why is the game filled to the brim with puzzles that break the logical boundaries of the game making the puzzles impossible to guess unless your one of those people with enough time and lack of brain that you’ll actually try everything until the puzzle is solved.
- Why can I save the game at all times when it only actually saves at certain stages anyway?
- No, Nintendo, I don’t wanna play through that god damned temple again!
- Sailing is boring. In ZPH’s defense there are golden frogs that let you teleport around the sea, which brings me to my next point…
- Why the hell is it so hard to hit the damn golden frogs?! To be able to teleport around the sea I have to spend more time sailing around firing at the damn frogs then I would completing the game!
It’s not a bad game, just with some major faults that seem unforgivable coming, as they do, from Nintendo. Which is supposed to know how to make fun and accessible games…
I give this game a weak 2/5. Want to spend money on portable entertainment? Buy a comic book or a book. This is just bad value for my money. Hope I wasn’t to bitter for you guys, sorry about that.